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Indie Game of the Week 327: Void Bastards
My principle with run-based games is that I have to be making forward progress on a semi-consistent basis, even as incremental as it may be; it's an intriguing framework that uses RNG in place of a co...
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The Kobayashi Mario: Finale
Well, here we are at the end. Our goal today is nothing short of 100% completion of the Retro Achievements set for Super Mario 64. Once we hit all 132 achievements (Part 3 left us with 23 to go) I'll ...
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Indie Game of the Week 326: Crowns and Pawns: Kingdom of Deceit
Adventure games have gone through many evolutions since the Indie market more or less completely took them over from the apathetic AAA industry, but the old point-and-clicks still have their proponent...
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